Primary World
Persistent Roleplay
The always-on main world. Characters, economy, courts, and consequences persist across sessions.
- Long-term characters
- Persistent economy & assets
- Full enforcement and courts
Living Narrative Layer
Story Mode
A background narrative system that reacts to behavior using AI characters, pressure, and consequence.
- No quests or mission boards
- Pressure instead of rewards
- Consequences persist
Structured Events
Scenario / Event Mode
Staff-run scenarios and events with defined objectives, clear rules, and clean start/end states.
- Time-limited operations
- Clear objectives
- Resets after completion
All modes share the same rules foundation. Differences are about structure, pacing, and expectations — not immunity or shortcuts.