How Scenario/Event Mode works
Events run on a schedule and end cleanly. No “forever wars.” No endless farming loops.
Each event launches with a clear rule card: allowed weapons/vehicles, objectives, fail states, and what gets reset after the event.
Typical resets include inventory, event vehicles, status effects, and any temporary event-only perks. The goal is replayability without corrupting Persistent Mode.
Canon levels
Fun and intensity — but no impact on the persistent world unless announced otherwise.
Minor lore outcomes may be referenced later (headlines, rumors, public effects) without forcing player outcomes.
Only when explicitly announced. If it’s not clearly labeled hard-canon, it isn’t.
Rewards policy (locked)
Scenario/Event Mode rewards are cosmetics and titles only. This prevents farming and keeps Persistent Mode stable.
- No cash payouts from events
- No rare items that break the persistent economy
- No progression carryover unless the event is explicitly approved as hard-canon (rare)
Want to catch the next event?
Event Mode runs when it’s announced. Check Updates for schedules and rule cards, then show up ready.