4.1 Character Believability
Your character must behave consistently with their background, profession, and experiences. Sudden, extreme abilities or personality shifts without RP buildup may be ruled unrealistic.
4.2 Entering Scenes
Do not insert yourself into active scenes without clear, realistic RP justification.
- Jumping into ongoing conflicts without setup
- Appearing “out of nowhere” to influence outcomes
- Using mechanics to teleport into scenes
4.3 Scene Control & Outcomes
You may not dictate another character’s actions, reactions, or outcomes. Scenes resolve through interaction, not declarations.
4.4 Emotes & Actions
Emotes and /me actions must describe attempts, not guaranteed results.
- “Attempts to grab the suspect”
- “Tries to force the door open”
- “Grabs and restrains instantly”
- “Knocks out with one punch”
4.5 Respecting Scenes
Give others time to respond, avoid talking over players, and do not rush scenes for personal convenience.
4.6 Final Conduct Rule
If your actions remove agency, immersion, or fairness from a scene, they are likely a violation.