Scenario Event Mode

Mode 2 (Event Instance) Resettable • Non-Canon Default

Scenario / Event Mode

Scenario/Event Mode is a controlled, time-boxed instance for staff-led operations and special events. It delivers intensity without contaminating the Persistent world. Default setting: non-canon.

Resets keep it clean and replayable
Cosmetics only rewards (no cash)
No carryover unless explicitly approved

How Scenario/Event Mode works

Time-boxed by design

Events run on a schedule and end cleanly. No “forever wars.” No endless farming loops.

Rule cards (no mid-event surprises)

Each event launches with a clear rule card: allowed weapons/vehicles, objectives, fail states, and what gets reset after the event.

Clean resets

Typical resets include inventory, event vehicles, status effects, and any temporary event-only perks. The goal is replayability without corrupting Persistent Mode.

Canon levels

Default: Non-Canon

Fun and intensity — but no impact on the persistent world unless announced otherwise.

Soft-Canon (rare)

Minor lore outcomes may be referenced later (headlines, rumors, public effects) without forcing player outcomes.

Hard-Canon (very rare)

Only when explicitly announced. If it’s not clearly labeled hard-canon, it isn’t.

Rewards policy (locked)

Scenario/Event Mode rewards are cosmetics and titles only. This prevents farming and keeps Persistent Mode stable.

  • No cash payouts from events
  • No rare items that break the persistent economy
  • No progression carryover unless the event is explicitly approved as hard-canon (rare)

Want to catch the next event?

Event Mode runs when it’s announced. Check Updates for schedules and rule cards, then show up ready.